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Post news RSS Unaided: New Enemy Models

We made some new Nazi enemy models for Unaided! Check it out!

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Heil Hit...! I probably shouldn't say that. But these new enemies sure can!

We made some new enemy models for Unaided. These enemies will do anything to stop Vita from completing her mission.



First off we have the Gestapo Soldier and Officer. The Gestapo is known as the Secret Police for the Nazis, headed by SS officials.

enemy1 enemy2

We also have the infamous SS black uniforms!


Of course, this is them dying to our protagonist Vita.



Hi! I only ended up here because I thought "Vita" was Lara Croft and you were making an unofficial Tomb Raider sequel or something. You gotta admit your main character looks somewhat like her with the ponytail, the mittens, the guns and the prominent cleavage... I even remember Lara striking a similar pose in one of the promo pics!

Anyway, I have no idea what your game is gonna be like, I just wanted to add my two cents about how it looks: you need to darken/color it up a notch. Shadows are too bright and the overall color palette looks much too washed out - even the red on the nazi armband should be more vivid. The environment is also quite bland and requires some more graphic detail. You should add wall/floor decorations and make it feel more lived-in. As for the cel-shaded rendering, well, it is a style. Some like it, some don't, I'm part of the latter. At least you had the good taste to not make the black outlines too thick. That said, it's refreshing to see a WWII setting that isn't focused on realism for once. I mean, as refreshing as a WWII setting can be because let's face it, it's not very original and way too overused.

Best of luck with your project.

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DrixStudios Author

Hi! Well now that you mentioned it, she does look a bit like Lara Croft.

Thanks for the feedback! I'll try to fix the saturation and contrast. As for the environment, we're currently working on making more props and decorations so the game should feel more alive in the next couple of builds.


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