After several months of development, The Swine has gotten closer to a final version that’s ready for release on Steam.
There has been a lot of work in creating highly detailed scenes that are not only interactive but also change as days go by, giving a ‘lived in’ feeling to your humble abode. On top of polishing the story and the environment the voice acting has all been finalised and added as well, giving the game more realism and human emotion.
As for gameplay: it will be more story and puzzle driven than my previous series Deathbloom which focused more on fighting your enemies. In The Swine it will be more about unravelling the events around you and immersing yourself in the life of the protagonist.
For the latest up-to-date details on development feel free to follow me at @VincentLade on Twitter.
Hope you all enjoy!