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Post news RSS The End is Nigh update(#5) 2/7/14. BUILDINGS!

Relatively early update this week, mostly worked on the structure system this week.

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Hey everyone here's another weekly update,

This week I was able to mess around with textures and normal maps and make everything look better, but I mostly focused on the structure system this week. Making a system that allows you to fluidly enter and exit any building in the game.

New Screenshots

New Screenshots

One of the main things I want to work on this week is making a path-finding system for the AI, as they get stuck on objects and do not really know how to enter or exit buildings. This way the enemy will know your in a building and will try any way to get in(ex. windows or doors.)

New Screenshots

Along with that I want to continue to make the game look better maybe by adding some more objects and a different variation of buildings to enter.

Thanks for watching/reading this!
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