A lot of progress has been made over the last 3 months with the conversion of spaceRPG (now being referred to as Scorched Metal) into wonderful 3D using voxels. Currently 1/3 of weapon assets have been converted, about 1/3 of the furniture and a small selection of structure pieces. It's playable, but the NPCs have not been re-added yet.
After many hours of work it is in a rough but presentable state and I feel confident enough to demo what has been done so far. I am personally REALLY pleased with how the game looks and feels in 3D, though I know there is a looong way to go. I anticipate having NPCs and AI back up and running in the next two months and more levels to show off.
Lastly, before we get to the videos, I have been testing the demo in browser and hope to have it available for everyone to check out before the end of 2015. Fingers crossed.
Now, on to the visuals!