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Post news Report RSS Stress test demolition / electrocution modes

Five minutes of pure destruction - stress testing the game engine.

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Included in this test are:

  • Utility pole system, connected powerlines, live current to each transponder.
  • Main city breaker box, each map will have a breaker to turn power on/off
  • Water interaction with downed - live power lines.
  • Player damage via electrocution
  • Enemy damage via electrocution ( this makes for a whole new game alone ).
  • Total city annihilation, buildings, streets, cars, EVERYTHING is destroyable!

The name is yet to be decided but for now I'm going with the call-sign 'Twisted Science', whereas others are referring to it as 'Twisted State', so if you see either of those names in my upcoming articles then you will know it's the same game.

The game revolves around a group of scientist experimenting on stuff they probably shouldn't be touching. The outcome; a plague of weird creatures being born and ravishing the cities around the world. A handful of activists formed a group to fight back, this is where you come in.

That's it for this week, next week I start working on upgrades, powerups and win/lose scenarios.

boom


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