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twtsedscience

  • Tower defense elements including traditional and third person action modes.
  • Destructible environments, nearly everything on the map is interactable in some way.
  • Multi-verse play! flip the screen at anytime to enter an alternate reality where the game is a anew.
  • Earn coin, upgrade tokens and experience as you march through the single-player campaign.
  • Use your collections to develop your Hero into a fighting machine as you defend the cities against invaders.
  • Code system, daily, weekly and yearly rewards given just for playing the game
  • Unlock DLC's, new characters and weekly challenge maps simply by entering a given code into the console.
  • Save points allow you to pickup from where ever you stopped previously.
  • Planned MOD support for creating custom Challenge Stages completely isolated from the campaign.

If you've ever enjoyed a good tower defense game or perhaps a fast paced third person shooter game or even a character building RPG game then you are in for a special treat! Twisted State features elements from all three of the mentioned genres. If you've never played any of the three genres then better yet as you'll get to experience the carefully placed game elements from a new standpoint.

Twisted State has been in the making for well over a year now and growing up daily. I have carefully developed this game with fun in mind. Many different elements were put in and taken out because I felt they didn't meet the 'Fun Factor' I was looking for in this game. What has remained is pure entertainment, you'll enjoy blasting invaders, building your character and exploring new areas as you dive deeper into the campaign. The movement system, the advancement system the combat system - all feels fluent and is very satisfying to play.

I paid extra special attention to the sound environment. Every action, every invader, every prop has it's own distinct sound. When brought together the game provides a rewarding FX experience.

This visuals system has been carefully laid out to provide maximum enjoyment. A friendly toon-like atmosphere that is configurable to each and every players liking. With over 12 post effect shaders you can adjust the final screen rendering to your own liking.

Weather system, day, night and random thunderstorms. If it rains to much the streets become flooded in which case a new playstyle is introduced. Surfboarding!

This is just a few of the features you'll find in Twisted State, as I mentioned I have taken my time developing this game to provide the very best experience a player can have while playing a game. If I was to list each and every gameplay element, graphic feature or environmental feature this game offers we'd be reading this entry for days.

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up1

Twisted Science - graphics adapter modes


This update is mainly a graphics update, the entire update kept me away from gameplay development the last two weeks as I found myself head deep in shader development ( with the help of a very good shader developer known as havenphillip ).

up2

Twisted Science - graphics adapter modes


The player will find a new Tv Channel Guide upon entering the game. From there the player may choose from many channels to tune into to. Each channel will carry it's own set of missions and adventures to undertake. Not all channels will be available to the player upon starting a fresh game. Most channels will unlock as the player travels deeper into the game. Some channels can only be unlocked by completing certain achievements.

up3

Twisted Science - graphics adapter modes


The game will take the player on a wild ride, where he must capture or eradicate 100 mad scientists. These scientists are scattered throughout the world and the world is accessible via channels you tune into.


Twisted Science ( 100 ways to kill your enemy ) #36 Fallout Exposure

Twisted Science ( 100 ways to kill your enemy ) #36 Fallout Exposure

News

Twisted Science Game devlog - Huge alpha update rolled out today, featuring Fallout Storms, powerup, pickup, buffs and debuffs, new alt-weapon 'grenade...

Stress test demolition / electrocution modes

Stress test demolition / electrocution modes

News

Five minutes of pure destruction - stress testing the game engine.

City wide demolition

City wide demolition

News 1 comment

City wide demolition components make it to live code.

Twisted Science - 100 ways to kill your enemy ( #21: Electrocution )

Twisted Science - 100 ways to kill your enemy ( #21: Electrocution )

Feature

Insert belonging to the 100 ways to kill your enemies.

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