Today is the official reveal of the new project Sinner’s Sorrow, an atmospheric action adventure set in a grim 2D world!
Sinner’s Sorrow is an atmospheric 2D action adventure game currently in development for PC (Win/OSX/Linux). In Sinner’s Sorrow you are a sinner fighting for your redemption. Set in a dominantly black and white and ominous world, you take up arms against your inner demons. With sword and shield and a multitude of esoteric abilities you strike down those that stand between you and redemption, or fall into deeper darkness.
Sinner’s Sorrow combines the intensity of dynamic action combat with a heavy atmosphere and aspects of puzzle solving, light platforming and influences from the Metroidvania genre.
It is being developed by a small team of just two people: Ruud Koorevaar and Anton van Es. The project is still in its early phases but we wanted to start sharing updates with you as soon as possible, hence a reveal trailer for the game to announce its existence!
It will be a while before we will release the game and we can’t put a date on that just yet, but we hope to have your support during the development. It would be hugely appreciated! We do want to have a very concise playable demo bit of the game available soon (TM) to a select audience to test the core mechanics and see what you guys think. The people who will get access are selected through subscribers of the newsletter. This demo will also be publicly available when we start our crowdfunding campaign as we wouldn’t want to ask for your support without offering a taste of the game first.
Enjoy the trailer and stay tuned for more updates!