Even though sometimes I do not post updates very often - worry not, I constantly progress with the game, and here is the result of the latest development.
This time I have implemented a very handy feature: sequences. Now you can add an action to the queue by right-clicking on a certain object. This will trigger a pie menu with all available options. You can set orders for certain actions immediately, and our little fellow will execute them as fast, as he can.
Also, I am proud to present you fully finished main character concept art. I hope you like it!
![](https://media.indiedb.com/images/articles/1/152/151585/auto/a1.png)
What's next?
The system now is working correctly, but that does not mean it will not be thoroughly tested. It always takes some time to pick these itchy bugs and enjoy a fully working system, but it needs to be done anyway before I proceed to the next stage.
For now I will focus on:
1. Bug fixing
2. Overal experience improvement (controls, responsiveness etc)
Later on, once all the features work flawlessly, I'll be implementing a brand new system: Weather!
The idea of Weather System has been already introduced in the previous note - do not hesitate to read it in case you've missed it.
Moreover, I'm doing my best to prepare for the March/April Kickstart campaign, thus I encourage you to click this wee button on the right to track the game and be updated on the latest news about River Town. :)
... and as usual, I am hopelessly posting my fanpages here for you to ignore follow. I appreciate that a lot! :)
not bad