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Post news RSS Purgatory 2 Update Incoming!

The game is still in the early stages of development but there's a lot more to come!

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Since I started work on Purgatory 2 just a few days ago, something hit me harder than a fish to the face...How the hell do I improve the game? What can I add? What can I remove? Well, what occurred to me is that adding mechanics to a horror game can sometimes, but not always hinder the experience by adding distractions. So, I decided to simply expand on the existing features already present in the first game. While it's safe to say the first game was far from perfect (jazz hand monsters) it is back then, the best I could do. But, now I have had more time to get used to the process of testing what I add rigorously I have learned many new ways to scare the pants off the player. While I don't want to spoil anything, expect new features/expanded features to be added to the game shortly. Some I believe haven't even been done in a FPSC game before!
What I will say is that I have spent quite a while messing around with adding water to the game...

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