Hello! MAZE is here with the final devlog for Project Maze. It's been a fun and wild ride for all of us and we're excited to show you what we came up with.
We polished up the boss level quite a bit to make the battle flow smoother. We also polished the puzzles so that the player knows the objective or can figure it out easier. The boss received added animation and sounds to help the player know when the attacks are coming. The attack animations were also completed. Speaking of sound, we went through the whole game and added sound where it was necessary such as puzzles, turrets, and more. Overall the game was polished up and we focused on our marketing.