Zombie project is a mmo(fps) it will play around a fantasy time around this time
We are progressing much the last time :D We have a up and running engine with a tree generator and we are busy with a house builder, this house builder will be used to make city's by players, when the players got enough money they can build there own house's, and a clan/guild leader can build a bunker/castle.
check our engine click here
zoom in on the images to see the detail
We are still recruiting modelers
i get like 5fps average :)
any kind of optimisations in the future?
If I click the link to check your engine I get rows and rows of neverending...I don't know? - Signs? Symbols? Alphabeticdunnos. And the water in the pictures looks nice, but its too blue and the tree is too green, but otherwise nice. I just watched Dawn of the Dead two days ago. If I was being asked, I'd think a game in black and white fits a zombie setting much better than one with such very expressive colours. Might look tooo much like a comic strip in the end.
I will watch this and let myself be surprised, I hope.
Sleepy now, g'night and g'luck, gluck.
Just booted it up, Looks great for an mmo setting. However like sinking i think you need more grity feel if your going to be doing zombies.
1 sugestion the trees could be alittle taller so you don't get so little visibility in forests. Also I like the idea (i'm a sucker for player made persistence content) Look forward to see some more from yea.
ohh I read fantasy time and forgot to go on to read around this time :x lol I thought this was a knights vs zombies game ;O
Player made content is the way to go, kudos and best of luck to you guys.
Sounds and looks good. Watched.
SinKing: it's a rar file, your browser may not recognise it as such, so it spits it out as text. Right click on the link, save target as.
Looks beatiful, though I'm getting a slower frame rate at around 15-20 fps. Still good work :)