• Register
Post news RSS Heck yeah!

My parser is coming along great. lol

Posted by on

Hello all! As I told you in the last update, I was working on a custom model format. Today, in under 2-3 hours, I wrote a simple converter as well as loader for my format. It's a billion times better than my old one. I was finally able to get one of the environments loaded into my engine with no problems whereas before, I always received an out of memory exception. My custom model format is a binary. The original file for this environment was ~8MB. After being converted to my custom format, it is now ~2MB. After the first conversion, I was amazed! I also tested another file for fun which was 32MB and it took it down to 2.6MB!!! Incredible! lol I can now load the same file but it's smaller and better! Anyways, just wanted to post this. I know it's not much, but lol.

It is using a simple color shader right now. Now for textures, then onto animation. ;)

Comments
SkullDust99
SkullDust99

Yay!

Reply Good karma Bad karma+2 votes
Batrevolution
Batrevolution

wow sounds like things will go a lot smoother

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Browse
News
New
Post news
Share
Related Games
Related Engines
Unity
Unity Commercial
Related Groups
Kold Games
Kold Games Developer & Publisher