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An action-adventure stealth game mixed with parkour being developed for
PC & PlayStation Vita.

Be sure to check the comments every now and then! I post small updates there as well. :D

The Transition
Quick Update
Progress Update 7
Progress Update 6
Progress Update 5
Progress Update 4

Progress Update 3
Progress Update 2
Progress Update 1


The first town was modeled by Stan Omelka:
Stanomelka.carbonmade.com
Unlimit3d.carbonmade.com
Check out his work!

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Sorry.

News 2 comments

Hello all, if anyone is still there. As you might have heard, PlayStation Mobile was discontinued quite a bit ago. It pains me to know that I was never able to finish the game and deliver it to you guys. I was 13 when I first began working on the project. I will most likely be deleting the page for this project very soon. If it does stay up, it'll be for portfolio use. I just wanted to let everyone know. Since PlayStation Mobile discontinued, I've been working on a project that I've really been planning for a while based on Unreal Engine 4. I'll definitely have more to show by the end of this year, but for now, here are a couple screenshots of my new project. I am constantly active on the Unreal Forums. Sorry that I wasn't able to finish Shadows. I really wanted to.

UE4Editor 2015 10 03 23 29 39 56UE4Editor 2015 10 03 23 29 44 62UE4Editor 2015 10 03 23 29 51 61UE4Editor 2015 10 03 23gasg 29 4

Farewell. It has been a long and enjoyable ride. I'll see you guys later. :)


The Transition

The Transition

News 6 comments

What I have been working on lately.

Quick Update! :D

Quick Update! :D

News 3 comments

:)

Progress Update 7

Progress Update 7

News 2 comments

Finally, Progress Update 7.

I'm back baby.

I'm back baby.

News 1 comment

Just wanted to let everyone know. :)

Post comment Comments  (0 - 10 of 48)
Nyanch
Nyanch

Keep it up man, I'll buy it on the spot! Especially for the PSVita

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Guest
Guest

So AWESOME! Unity seems WAY better!

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KamRandle Creator
KamRandle

Now to implement Atmospheric Scattering, with Time of Day. :D

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himanshugoel2797
himanshugoel2797

You sure the Vita can take that? It's only PSM... It can barely take SSAO

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KamRandle Creator
KamRandle

Atmospheric Scattering in the PC version of my engine, not the PSM, lol. I know it can't handle it and would never try. xD

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himanshugoel2797
himanshugoel2797

Actually, now, with SDK 2.0 upcoming, maybe the Vita can :P I tried implementing Atmospheric scattering in my engine but didn't notice enough of a graphical improvement for the performance cost.

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KamRandle Creator
KamRandle

Haha, I didn't see that, lol. Hopefully, 2.0 will be a huge improvement.

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KamRandle Creator
KamRandle

Hey! The next update will be mostly PC focused. :) I'm not dead, haha.

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KamRandle Creator
KamRandle

Reworked. ;) Progress Update 7 coming soon.

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Themoneyman99
Themoneyman99

Hot

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tyeswo
tyeswo

Nice. Cant wait

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