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Post news Report RSS New launcher & 0.8.0 progress updates

Lots of new information about our current plans, the new launcher and more.

Posted by on

Hey! Haven't posted in a while but that should change now. For real this time. Anyway, as some of you may've noticed we recently added a new custom launcher to Sorce. From feedback I've been working on improving it's functionality and the next version of the launcher will be available with Crawle 0.8.0. Post-0.8.0 patches will require this new launcher

Not much to show for the new functionality but here's how it'll (probably) look on launch:

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In terms of the next patch I feel pretty good about the new non-headlining features of the patch. Currently working on optimisations and bug fixes (especially for multiplayer).

Some of the new additions included the highly requested blackout menu. Blackouts will now bring up a menu with the reason for your blackout:

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The merchant now also has his own GUI for the trading process. He also now offers a variety of new items (as oppose to the villagers' items):

User Posted Image

Once the bug fixes and optimisations are done we'll be moving on to the headline new features of the patch (that we'll announce then too!)

Discuss this topic on our forums: Sleepystudios.com

Post comment Comments
Guest
Guest - - 688,627 comments

Are there any plans to implement a zoom function?

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Sekaru Author
Sekaru - - 392 comments

As always, nope. I've explained it time and time again that rewriting the engine would be easier than adding in a zoom function.

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Bermuda01
Bermuda01 - - 43 comments

Possibly he doesn't read your explanation because he is not part of the crawle community and if you really have to explain it over and over again why not write it in the faq? (seem to be an important question)

However, great game keep it up

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Radar11m
Radar11m - - 694 comments

nice

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