- Caravan Masters have had their stats boosted and are now equipped with the strange equipment set; furthermore, they can now be upgraded from Mercenary Cavalry.
- Mercenary Cavalry can now upgrade into Caravan Masters and Mercenary Lancers.
- Looters have been forced to wear shirts and have been given shields, polearms, and better throwing weapons.
- All bandit types have been given a unique upgrade path that is integrated with a corresponding faction's upgrade path; which means that the faction troop trees have been expanded.
- Food amounts have been increased.
- Bandit party sizes have been increased.
- Bandit parties now spawn with a mixture of troops from their upgrade paths.
- Some new musical pieces have been added to the game (WIP).
- Overall, the difficulty of this module is a little bit above native.
This is a summary of this module's deviations from Native.
Posted by Anavultus on