• Register
Post news RSS Mod Features

This is a summary of this module's deviations from Native.

Posted by on

  • Caravan Masters have had their stats boosted and are now equipped with the strange equipment set; furthermore, they can now be upgraded from Mercenary Cavalry.
  • Mercenary Cavalry can now upgrade into Caravan Masters and Mercenary Lancers.
  • Looters have been forced to wear shirts and have been given shields, polearms, and better throwing weapons.
  • All bandit types have been given a unique upgrade path that is integrated with a corresponding faction's upgrade path; which means that the faction troop trees have been expanded.
  • Food amounts have been increased.
  • Bandit party sizes have been increased.
  • Bandit parties now spawn with a mixture of troops from their upgrade paths.
  • Some new musical pieces have been added to the game (WIP).
  • Overall, the difficulty of this module is a little bit above native.
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Tags
Dev Diary
Browse
News
New
Post news
Views
66 (1 today)
Share
Related Games
Mount & Blade: Warband
Mount & Blade: Warband Role Playing