• Register
Post news RSS Laura Devlog #6: Mechanics and menus

This week we also have a lot of gifs for you about Laura's development. Check out the mechanics implemented and the UI for our menus!

Posted by on

Hey everyone,

We've been working on the gameplay and level design so, we also started doing the first playtests. It has been very interesting and useful, as always!


Here are some gifs of our first build (we're still working on the environment):

Stealth - Laura running away from her mom

Inventory - Laura taking her herbarium

Azorian cow


We finished modeling the cows in Maya and we love how they look with our shader. Also, it looks quite funny in this perspective.

UI - Menus

It was quite fun making this start menu for Laura. I really like the mouse movement parallax and how it works out with the floating text. The original soundtrack is by our sound designer Alexandre Pina Pinto.


And we also have a very simples pause menu. It was inspired by the foggy weather in the Azores and we also used here mouse movement parallax.

Thanks for reading!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.