• Register
Post news RSS Latest progress of 'Seventh Crystal Of Theia'

New progress of 'Seventh Crystal Of Theia' in Unreal Engine 4.

Posted by on

Greetings everyone!

I'm back with another update to tell and show you what's going on with my game project. So, read on. ;)

Previously, the game was developed in Unity 5 Pro, but recently, the guys at Unity thought it was necessary to change their license and go the subscription route. Perhaps some might like subscription licenses, but I personnaly hate subscription licenses.

For that reason, I have decided to no longer use Unity for my game project. I tried out a few other engines to determine which one would be best suited, and came to the conclusion that Unreal Engine 4 is the best choice. Unreal Engine 4 is a very powerful and fully featured game engine, while still being easy to use.

In fact, changing to UE4 has improved the quality of my game a lot, as you can see in the latest screenshots I took. Not only are the visuals AAA quality, the engine has a very powerful and easy blueprint system, not to mention the awesome material editor and all the other cool features the engine has to offer. :)

Furthermore, the art pipeline from 3DCoat to Unreal engine is flawless, and saves me quite a bit of time to get my 3D art inside the engine without too much fuss.

Converting the game to UE4 took some time, but without too much trouble.

The game has a third person camera mode, but also a shoulder camera and a first person camera mode to which you can switch to.

There's also a weapon system integrated (bow, pistol, machinegun), a basic inventory system, ledge/wall/ceiling climbing, a footstep sound system, options for changing all kinds of graphics settings (screen resolution, texture quality, view distance, bloom, anti-aliasing quality, and more...).

Soon, I will upload a small 'demo-' level on Dropbox or perhaps here. This demo level should give you an idea of how the first level will look. Also, this demo level will have no gameplay in it, but it will have some gameplay features integrated (bow shooting, wall/ledge climbing, etc...

To finish this post, here are a bunch of screenshots for you to enjoy!

SCOT   Unreal   001

SCOT   Unreal   005

SCOT   Unreal   002

SCOT   Unreal   006

SCOT   Unreal   008

SCOT   Unreal   004

SCOT   Unreal   003



peser - - 1 comments


Reply Good karma Bad karma+2 votes
ChrisVW Author
ChrisVW - - 43 comments

Much appreciated! I might make a small vid showing more of the forest scene.


Reply Good karma+1 vote
Serygala - - 548 comments

Hey! You are still working on this! I remember this well from TGC :)

Reply Good karma Bad karma+2 votes
ChrisVW Author
ChrisVW - - 43 comments

Yeps, sure am, lol! Using Unreal Engine 4 now. What was your TGC forum name, if I may ask :)?

Kind regards!

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.