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Post news RSS Kick, Punch...FIREBALL! Play Test

We've just successfully had our first play test with non-developers for the first time and it was a great win! What's this mean for people? It means new screen shots, new videos, and we're about to launch our kickstarter campaign! As an added bonus, for being a kickstarter backer, we're giving away a ton of goodies including beta tester invites, exclusive backer-only in game content, and even the ability to help design parts of the game! So stay tuned! @lambdabound

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We've just successfully had our first play test with non-developers for the first time and it was a great win! What's this mean for people? It means new screen shots, new videos, and we're about to launch our kickstarter campaign! As an added bonus, for being a kickstarter backer, we're giving away a ton of goodies including beta tester invites, exclusive backer-only in game content, and even the ability to help design parts of the game! So stay tuned! @lambdabound

As promised, some new screen shots from the play test:

Play Test Screen Shots

Play Test Screen Shots

Kick... Punch... Fireball

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Comments
GreenForest
GreenForest - - 426 comments

sO You make this good looking game with shadows not bad gui of hp and mana points

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thoersch
thoersch - - 6 comments

Thanks. Gui updates coming once we get more bandwidth for making 2d graphics.

Reply Good karma Bad karma+2 votes
baszermaszer
baszermaszer - - 444 comments

Good color separation of world vs. characters!

Swap that too bright spec/bloom from world to characters.

Maybe decrease world brightness a bit and increase characters brightness to invite players eyes to focus not on the world - make it less distracting - but on thew characters.

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thoersch
thoersch - - 6 comments

Thanks for the suggestions!

Reply Good karma Bad karma+2 votes
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