- Added mini tips to highlight points of interest.
- Players can choose 2 items before a new game instead of 1.
- New Main Menu and Options assets.
- Added new Blessings:
- Leader: If you have a full team, deal 30% more damage.
- Commander: Your maximum team count is 4 instead of 3.
- Sadist: Whenever an Ally dies, heal 30% life.
- Fool Hardy: You take 50% less damage while below half health but 30% more damage if above it.
- Marked tiles are now no longer consumed by Goblin abilities.
- After 25 Stages, 3 Bosses are spawned instead of 2. Hard mode!
- Add new boss: Goliath Siblings.
- Added new Units
- Goblin Mechanic: Summons Turrets that Mark tiles.
- Goblin Bruiser: Heals self and Slows units on Marked tiles.
- Pummel 35% chance to Stun instead of 25%.
- Concussion also adds a +15% chance for Pummel to Stun.
- Blood Ritual now heals 50% of damage and heals allies instead of 30%.
- Cornered now requires 3 enemies instead 4 to get the 50% damage bonus.
- Brawl has a 35% to Stun instead of 50% chance to Slow.
- Ignite increases chance to burn by 25%.
- Ground Freeze has a 50% Slow chance instead of 70%.
- Judge deals 100% more damage to Undead instead of 50%.
- Ring of Expulsion no longer requires a Shard.
- Bandage 30% health instead of 20%.
- Shiny Mirror no longer requires a Shard.
- Bosses now properly drop portal items.