Jack Bones Shards of Memory Dev Log #4
Hey everyone! It's me again! Since my last post I have been working on a game jam (Lowrez Jam 2020) as the sole programmer for Jack Bones this means I don't have anything to show for new game play (😔) but that doesn't mean progression hasn't happened! 😁😁
New Species and a redesign!
The first image is the new pumpkin-kin base! Redesigned by the original artist (my brother) with new techniques and tricks he's picked up along the way. It looks -beautiful- now, but he still intends to give it more of a mouth (for a big ol smiles 😀). The second image in this set is actually from a new entry to our pixel artist team (And he's the first non-family team member) the species is called... Spirit! The pixel artist? He calls himself Spirit! (Ikr, the irony.)
New Boss, Mini-Boss, and Enemy
These next three are also all done by the new artist spirit! The first one is the boss Cerberus (Can't you tell 😆) while the second entry is the Mini Boss Hell Hound. With the final testimony to our pixel artist spirits skill is... The Ice Spirit! A standard mob type of the ice element!
I hope you enjoy the post! Until next time.