To celebrate the launch of our game, HexPunk, we have a new, full-length gameplay trailer!
Edited by our Marketing Manager Michael Lu and featuring sound from our Sound Designer Sean Daniel Telford.
Check it out!
What makes HexPunk different?
- Four player LAN gameplay
- 3v1 Asymetrical multiplayer
- Focus on betray and intrigue
- Classic with unique mechanics and playstyles
- Futuristic aesthetic
- Made in Unity
HexPunk is a 4 player, local multiplayer game, set inside a drug lord’s stronghold in the distant future. The game features four assassins who have all been hired to eliminate this kingpin, however, one of their number is out to sabotage the team. The selected betrayer will aim to take apart the team, without being discovered, with the other three players battling through swarms of enemies to reach the boss and uncover the betrayer.
This project features gameplay based on LAN communication, as players try to convince each other who is or is not the betrayer. The musical score changes depending on the intensity of the combat, and there is a combat style for everyone, whether you like fast paced lightning punches, long ranged sniping with giant icicles, explosive lava balls, or summoning your own weapons to hack through the hordes of enemies.