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Post news RSS Halloween Scavenger 2016 Rerelease

This year I look back on a game I made in 5 days over 3 years ago, which previously hadn't released in time for Halloween. This year, I did it right.

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Three years ago I released a small game to my friends on social media sites. This game was called "Halloween 2013," or "Halloween Scavenger Hunt."

This year I decided to update and rerelease the game with some new features.


Halloween games were a tradition for me once upon a time, starting in 2008. I tried to get one made every year, even if it would be very unambitious. It started with an incredibly simple arcade-style score builder game about a guy running around a field with a shovel fighting pumpkin-headed monsters that I programmed in 4 hours. The Halloween Scavenger Hunt was the last game in the tradition, and because I had lumped on some additional ambition what should have been a 2 day project became 5 days, not releasing until November 1st.

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The idea had started as an attempt to make a collect-a-thon where the player must evade zombies in a grave yard. This would be a score-building arcade survival game that would go on until the player is inevitably caught. I ended up expanding the scenery and soon enough I was adding more monsters and items. It became obvious that the game was going to become a scavenger hunt, and it was clear to me what I wanted the finished product to be.

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With graphics ripped from Earthbound, Mother, and Zombies Ate My Neighbors! I designed the game around darting around and evading enemies while collecting items.

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To this day I'm still really happy with how this game came out. Even with the borrowed graphics I feel like this is a game that expressed exactly the feel I wanted it to. It has exploration, interesting enemies, secrets, simple gameplay, and lots of variety.

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You can download the rerelease today for free, so don't hesitate! Enjoy a fun, open-world Halloween game in time for the last days of October!

Comments
Iheartindie
Iheartindie

game looks great

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