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Post news RSS Grain War is Still Alive

See the new updates to Grain War. Check out the progress made in the last 12 days of my live development.

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I know it has been quite a while since I last posted an update here. Even though Grain War's development was slow (due to my Kickstarter Project and my GameMaker Course) I haven't ever given up on it.

So, I'm here to post a new update!

I've started live-streaming development of Grain War. If you are interested in watching you can check out my twitch channel for a stream schedule. It has been lots of fun. I have 12 days of development so far. I rewrote the engine which was a good idea because it removed some of the old bugs I was having and added new game elements that I hadn't originally planned. Enemies can now attack each other which is rather funny. They always aim for you but if you play your dodges right you can get them to hit each other instead.

Here are a few animated gifs and sprites of the work I've done the last while. I hope you enjoy these.

Gameplay:



Imp Run Cycle:



Wolf Run Cycle:



Character Counter Attack:



Enemy Concepts:



Comments
JagoTheTiger
JagoTheTiger

OMG, looks so Nice to be honest. The concepts are totally on point.

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Kyousey
Kyousey

I'm so jealous on how he do pixel art... :(

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raindev04
raindev04

Oh my.. cool!

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Guest
Guest

You're the man Ben! Really love your work, and your tutorials are spectacular as well! Looking forward to the finish of Grain War :)

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