A key problem in JRPGs with random encounters is battle fatigue. Battle fatigue is when the player's enjoyment is diminished by a high amount of random encounters. In Final Warrior Quest, we have attempted to distill the problem down to its very essence.
Our solution is to allow the player to turn off random encounters at will. Random encounters can be toggled on/off whenever the player has control. This enables the player to explore, solve puzzles, and participate in battles at their own pace.