Hey everyone! We've finally got our forums and blog online. Phew, was a bit of a rush to get it together as soon as possible but here we are. Why the hurry? Well, we've seen that more and more people seem to be interested in the project, so we thought we ll proceed work with the open development method.
What is open development?
Well, in short we'll post constant updates on the development progress in the form of blog pots, forum posts and development videos practically making a tour around the studio weekly. So if you are interested, stay tuned. There will be a lot of interesting things to read or watch. We would also like to wish everyone Merry Christmas and all the good stuff for the holidays!
And of course, we would like to thank Unigine, Quit Boredom and Symphony of Specters for their cooperation. These guys are awesome!
Just a quick note: the open development starts January the 1st! We will be releasing some nice goodies on the 7th of January, and as well on the 14th. And so on. We also have an approximate date for our first real in-game footage. It's late January, early February. Stay tuned, spread the word. We really appreciate the kind help of people that help spreading the word - and we even provide them with goodies as part of our gratitude! Check into the forums to learn more.
Norbert Varga, the head of Digital Arrow also had a chat with Maxim Bardin over at www.linuxgamingnews.org about Dilogus - The Winds of War.
"I had the honor to interview Norbert Varga from Digital Arrow who are now developing their cRPG game named Dilogus - The Winds of War. And although it is still in the early stages of development, Norbert Varga promises it NOT to be DNF."
Check out the interview. Click here! Have a read, share thoughts!
Come baaaack to CE2! Although it does all look very nice, good luck!
And lose crossplatform? Please don't.
Nice Art :D