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Post news Report RSS Crash Override - Quests Update - Dev Diary #6

This week we'll delve a little into the world of mainframe operators, the spaces they maintain, and the challenges required to gain operator cooperation.

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Crash Override Group

What's being worked on for the next update?

The quests update will take some time before it's fully released. This update will add a lot of new features and content. It will be released in several parts over the next 4 to 6 months. Expect to see the first part released in the next 5 weeks or so. This dev diary series will be published weekly to keep you up-to-date on what's being developed.

Mainframe Spaces

Mainframes have virtual spaces that can be visited by surfers in the cybernet. These spaces are only available when a mainframe is running nominally and not while infected. Spaces reflect the type of owner or purpose they have as a mainframe.

This is to say, a security corp 'frame would have a space that will allow the player to train their skills or defeat waves of enemies in a controlled environment. Elsewhere, a mom and pop grocery 'frame (for accounts or store inventory) would have a small store with a selection of items to purchase.

These support spaces will help give the player an additional edge when preparing to take the fight to the ever encroaching infection. Each of these mainframe spaces is maintained by an operator.

Operators

Mainframe operators hold the digital keys to the kingdom. They are the owners and maintainers of the 'frames in the cybernet. When a player has secured enough Reputation they may attempt to secure a contract from an operator. This contract allows the player to gain access to defend the 'frame from any incoming infections.

Sometimes, an operator may require a challenge be met in order to secure a contract.

Operator Challenges

Challenges from operators could come as; a quest for an item, additional payment in Data, a virtual obstacle course, hack&/ mini-games, etc.. Completing the challenge will gain the operator's cooperation and access to the mainframe.

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Next Week

Next week's dev diary we'll explore NPCs - who they are, motivations, reactions, and NG+.

Any questions, comments, or suggestions? Please feel free to discuss here, on the Steam discussion forums, or our official Discord server.

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