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Post news RSS Codename: Loop is coming to Steam!

A few months ago I asked Valve for permission to publish my Half-Life fan game on Steam and... guess what? Codename: Loop is coming to Steam, hopefully with a demo later this year!

Posted by on

Hi everyone!

I'm very happy to announce that Codename: Loop is going to be released on Steam when the game is ready! In addition to this great news, I want to take the opportunity to answer some questions that many people have been asking me.

Codename: Loop? What happened to Half-Life: Loop?
Simple answer, that was one of the ways to ensure the game it's way to Steam, additionally, I think the name makes the game stand out from other Half-Life related games and mods.

What happened to your Patreon?
I don't have the time to post exclusive things for the patrons and I don't have an exact window of when the game is going to be released, so I don't want to suffer the pressure that there are people waiting for me to post something new, I appreciate all the support from all the people that support me in the past, and all of you are going to be credited in the game as promised!

What happened to the BSP Support?
I have been working on giving the best possible compatibility to the BSP maps and I am very happy to inform you that the current state of compatibility is incredible, to the point that all loop levels will be created in J.A.C.K (level editor) and will also have support for custom campaigns and levels, in addition to this I will be doing everything I can to support the Steam Workshop, this way everybody will be able to share and download campaigns and levels and maintain this game alive forever.

What about a First Person view?
The main focus of Codename: Loop was to make a "Top-Down" Half-Life game, however... I think that including more perspectives is going to provide more freedom to all the mappers that want to make their own maps, this means that Codename: Loop will feature the standard Top-Down perspective but also a Third Person (Over The Shoulder) view and a "different" first person view for custom maps, mappers will be able to change the perspective at any time by using triggers in their maps.

topdown

tps

fps

Will there be documentation on how to make custom levels?
Yes, I'm working on a page that contains info about all entities and features that will be available on Loop, you can take a look at the page, it's ugly but functional, the page is still WIP, all the info here can be changed at any moment but you can have an idea of how the development of the game is going by looking at the features and entities already implemented in the game: Codenameloop.com

When does the game come out?
I don't know, this is a side project, I really enjoy working on this game but I don't have too much time to do it, so I don't have an exact date, the only thing I can say is that some undisclosed people and I are working hard to have a demo finished as soon as possible.

So that's all for now! Hopefully, I can bring more news soon, I'll leave you with some random screenshots.

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Comments
Guest
Guest

This project is sooo cool! Great news you got it to be released in Steam! Looking forward to this, it will be great on Steam deck.

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Guest
Guest

Hype! :)

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glorblo
glorblo

Looks good!

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Curtainpole
Curtainpole

Incredible! Looking forward to playing this

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Guest
Guest

Awesome my guy. I hope you get great feedback and kick some butt!

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Guest
Guest

a top down shooter and is the whole half life 1?, I'm IN!

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Guest
Guest

Cool, dude!

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gokhan41
gokhan41

Will there be a macOS version? I really hope to play this on my m1 Mac :)

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JjForcebreaker
JjForcebreaker

HYPE! Please establish Steam page ASAP!

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Guest
Guest

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