This is the first pass of the animations and will be improved in future updates. The Beast Masters movement system will be very responsive like in FPS games. We do not like the idea of locking movement to fit the animations. We want players move as they like. We are always open to feedback and looking forward to hear some. Thanks for watching.
Beast Master - Development Update 7 - Movement and Animation
Hello everyone! We have worked on new movement animations during this two weeks.
Posted by OpenWorldInteractive on