After a few weeks out of the office (E3, then Italy, then F.3.A.R this weekend (great game!)), I'm finally back in the office. The chair is a lot more comfortable than I remember, and the office is overflowing with irony. While I was gone, we've hired another graphics artist to help out with Scrolls, Mattis (@bomuboi on twitter), and two more potential employees are being talked to. More news on that when we've signed them.
Me and Jens have been independently working on stuff for the adventure update, and it's been growing in scope as we've been working on it. That means it will take quite some time to finish, but that it will hopefully change the game a lot to the better. To prevent going too far between updates, we've decided to release Pistons early.
That means 1.7 will be released soon, containing only pistons and probably a couple of bug fixes. The adventure update will take however long it takes, and will be released as 1.8. It might be a long wait, but it will be worth it!
After 1.8, we'll have to start crunching for the full release in November. That includes finishing up the mod api, improving stability and performance, adding supporting features like friends lists and a proper server browser, integrating singleplayer and multiplayer, and most importantly fleshing out the gameplay.
The release date is almost certainly changed to sometime the week after 11/11/11, and we're working hard on setting that up. We want to make a big spectacle out of the release where we involve fans and celebrate it properly.
Then we'll rest for a few weeks. Then I'll start working on the first post-release update. :D
:D cant wait!!
yes you can :p
But we don't want to!
But we have to :(
Disappointed. I wanted ADVENTURE.
Yeah........
They are getting less and less productive about this.
not really. in their defense, they could have just left us with no update for ages. but they did not want to do that. :T
"We'll promise you the update next week!"
2+ weeks later.
I think I rather they don't announce when they will release updates (not to be like Valve).
Gimme meh Adventure Mode. Oh, and add books! Books are already featured in the game, but I can't write in them! Please add this! 3 or 4 pages to write in...or more!
w00t! even though i have to wait for all my mods to update again :(
Woot, will be able to put some of those slime balls to use!
Yes! Pistons, finally I'll be interested in Minecraft again, but I'm glad at least pistons wont have to be delayed by the adventure update. Will be messing around with pistons until that update :D
Not only pistons :D
jeb_'s twitter : "1.7 will include pistons, shears, redstone->repeater fix and fences on fences. It will not include the new lighting" :/
"Oh yeah, I forgot. 1.7 includes new cobblestone and clay brick textures"
:DDD
The next mod mojong should impliment into the game is the wireless redstone mod. It would be awsome!
YES o.o I love that wireless concept so much.
Other then the water, and the moving rock door, maybe a smarter person then me will find a use for them. I hope people come up with good stuff.
Ill build a huge clock with moving pointers.... if i get it to work anyways xD
And some other things... :)
looking good
(buried)
So. You trash all my mods again, for the purpose of...ADDING ONE MOD?
Oh, and maybe you should give up on that card game and hire someone who's actually willing to work on Minecraft!?
These updates went from the highlight of the month to just annoying.
He should just let Jeb work on Minecraft, seeing as how there's 2 projects running.
Might as well have Notch write down all of his ideas and give it to Jeb.
Nice Door!
Trickling information about the Adventure Update
Since 1.8 is still a significant time away, we’re going to have to stop being as secretive about it as we have. We’ll provide information about it as we go, but we’ll keep actual details secret. So, for example, we could say “added two new colors” without saying which ones, or “testing experience and leveling to see if it’s fun” without giving details on exactly how it works.
The update is pretty big, and will change a lot of how Minecraft is played, focusing on making exploration and combat much more rewarding, and bringing in a bigger sense of adventure to the game.
Already implemented are new complex terrain features, at least one new mob, some interesting new combat mechanics, a new lighting engine, and some experimental new gameplay ideas. To come is more interesting farming, bigger incentives to explore, and npc villages.
yeah :) pistons, finally :)
are pistons going to be giving redstone impulses (in full strength) on to the adjacent blocks?
How about a winch?
i am sadened by imovable blocks :(
Edit: also, what hapends if theres a painting on the block?