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Post news Report RSS Alpha 0.073 build 40 is out.

Sorry for a delayed update, it took us a bit longer than usual, but we did and reworked a lot of things. First of all we finished the the stats system, everything works fine and you can advance your character accordingly to your liking.

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Hey everyone!

Alpha 0.073 build 037 is out.

Sorry for a delayed update, it took us a bit longer than usual, but we did and reworked a lot of things. First of all we finished the the stats system, everything works fine and you can advance your character accordingly to your liking.

Guns’ damage was increased by almost two times. We also added Accuracy stat to the melee weapons, it means that some of your hits will not reach the target.

Some other changes were made to the character’s conditions and the way they work (hunger, thirst, fatigue etc.). Now, all conditions are deeper bound and tightly work together affecting one another and some stats for example accuracy and damage.

Four more negative factors were added : Poisoning, Bleeding, Fractures, Burns. Previously poisonous food would just take some of your HP out without any prolonged effect, now it works differently. Once you get poisoned your character will be gradually losing health, in order to get rid of poisoning you’d need to find an item called “Activated Carbon”. Starting from the next update certain Hybrids will have a chance to inflict additional damage such as bleeding and fractures.

Another big thing that we began to work on is a framework for NPCs and Quests. At the starting location, you can find a working terminal connected to the supercomputer ARCHIMEDES, you can have a brief chat with it to get an idea of how it’s going to work.


The full changelist

-reworked conditions system

-all skills and stats are fully finished

-improved enemy visibility

-the amount of Antrazidol was increased

-guns’ damaged was increased

-melee weapon received accuracy stat

-new buildable item - Burzhuika ( stove)

-two new locations

-poisonous food

-activated carbon - cure against poisoning

-initial framework for NPCs

-initial framework for Quests and dialogues

-“Journal Tab” - all info from the notes you find will be stored there

-the amount of logs in trees was increased

Bug fixes

-black screen upon fast travel

-black world map

-places where you could stuck in the first location

-bug with fishing

-item resource

Known bugs

-fast time bug ( please send us your save if come across this bug)

-mini map bug on the Woods location ( buildings and structures)

Thanks everyone who sends us bug reports and saves this is really a big help!

Cheers,

Devs

Post comment Comments
Aralvar
Aralvar - - 752 comments

I'm still waiting for the save feature to be added so I can buy the game, lol. Looks like good work so far though.

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Satori4 Author
Satori4 - - 313 comments

Thanks) it saves automatically when you leave the game, like diablo)

Reply Good karma+1 vote
Aralvar
Aralvar - - 752 comments

Yeah, but I don't like starting over whenever I die, especially not in a game with RPG like mechanics.

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