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Tenent ad Vitam, a survival game in early development using free technologies!

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Well, might as well start publishing my development history, maybe it'll come in useful someday. Right now I'm working on a project titled Tenent ad Vitam, or in English, "hold for life".
The premise is simple, survive in a city by eating, drinking, sleeping, and fighting your way day to day. Basically everything else is up in the air and bound to change as development continues, but the solid game play mechanics are coming together.

Hopefully I'll be able to find some artists and modelers to start to make things look pretty. Another programmer on the team would be nice as well.

Concept stages have gone through nicely, and art will be uploaded every now and then!

One thing to keep in mind is that Tenent ad Vitam is being made with a very small budget. Freeware such as GIMP, Inkscape, and Blender are being used to the fullest!

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