I'm excited to share a progress of the drum game. Now working on a visual feedback, physics of the drums and overall feel. Looking forward to implement some sort of play-along system. With music this thing really comes to life.
What do you think about it?
Stay tuned and feel free to share!
That looks really great! The sound and feedback is awesome. Can't wait for this.
Some insight:
- The hi-hat and sharp (the whole thing) is moving when it is struck. Would look better if the base was static.
- When a cymbal, or the "skin" of the drum is hit, it would be cool if the inner-circle (inside of the orange outline) would be colored and fade-out. Some response to where you've hit, so to speak.
Loving this project already! Keep posting updates
Garrador, thanks for the suggestions!