• Register
Post news RSS 2D Animated High Jump - Guinea Pig Parkour DevLog 11

In this week's "Guinea Pig Parkour" game development log, we take on the high jump cycle!

Posted by on

Subscribe for more:
Youtube.com

Guinea Something Good presents the eleventh game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create a high jump cycle from scratch all the way to completion.

Find out more about Guinea Pig Parkour here: Joegp.com

The steps involved are:

1 - Keyframe sketches
2 - Inbetweens
3 - Inking
4 - Coloring
5 - Shading
6 - Overlapping Action
7 - Combine

Comments
Sph!nx

Nice video! I always like to see the workflow of developers.

Reply Good karma Bad karma+2 votes
jeffmumm Author
jeffmumm

Awesome, thanks! :)

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Tags
Dev Diary
Browse
News
New
Post news
Share
Related Games
Guinea Pig Parkour
Guinea Pig Parkour Platformer
Related Engines
Multimedia Fusion
Multimedia Fusion Commercial