Another week has gone by, this week focused mainly on the story, as such more than 60 dialogue options were added. A few bugs were fixed and some more AI optimization was done. The story was split ~3 times into slightly different branches as discussed in the last update, a few more objects were converted to quest givers and some of those objects are on the supply ship. Next week I will continue to focus on the story and the needed supporting code.
I have decided to start using Trello for recording the tasks worked on each week, below is a screenshot of what was done for this update and a link if you wish to have a look.
And this weeks development update video.