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Like you, I'm here for the games. I guess that the mainstream games industry is weak for now, meanwhile, the indie games look more and more awesome. I'm here for these games.

Comment History
White_Noise
White_Noise - - 13 comments @ Incursion

This game is awesome, I'm really impressed; the pixels, gameplay and the sountrack, all beautiful and consistent working together for a great experience. I really like it. I really will play it!

Good karma+3 votes
White_Noise
White_Noise - - 13 comments @ Jano321

Hello, my german-friend. How are you doing?

Good karma+1 vote
White_Noise
White_Noise - - 13 comments @ Battlemass

Linux version, please?

Good karma+4 votes
White_Noise
White_Noise - - 13 comments @ Hidden Dangers

Nice visuals and movimentation! I just recommend improvement on fire graphics. Tracking!

Good karma+2 votes
White_Noise
White_Noise - - 13 comments @ Evil Homeless Slugs vs. Hammer04

Awesome art!

Good karma+1 vote
White_Noise
White_Noise - - 13 comments @ Dark Gates

Cool. I like the visuals and the music.

Good karma+2 votes
White_Noise
White_Noise - - 13 comments @ The Shadow Sun

Looks very nice.

Good karma+3 votes
White_Noise
White_Noise - - 13 comments @ Weather concept

Beautiful!

Good karma+3 votes
White_Noise
White_Noise - - 13 comments @ ARKA

Beautiful designs. Tracking.

Good karma+3 votes
White_Noise
White_Noise - - 13 comments @ White_Noise

Yes, it's a nice game, but needs improvement.

Good karma+1 vote
White_Noise
White_Noise - - 13 comments @ Ravaged Trike

Great! But first person vision of the vehicle really needs arms and hands.

Good karma+1 vote
White_Noise
White_Noise - - 13 comments @ 8-Bit Commando gameplay

Looks good!

Good karma+1 vote
White_Noise
White_Noise - - 13 comments @ Process

I just loved Process. The atmosphere, the visuals, the sounds and, specially, the mistery. The game leads the player in to a deep (and unknown) micro-universe where a simple train becomes a scary and persistent prison. Every noise or light becomes a potential signal of danger, and the player can just follow a trail of apparently unconnected clues. All this is maximized by the clock, pressing the player to act faster, because the time is coming and all is going to get really bad. Here enters the curious: You don't even know well what is going to happen when the time runs out, but don't wanna stay to discover. A fantastic work with the mind of the player, because he is running away from something that he doesn't know what is or if really exists, he just want to get out. My only doubt is: is possible to escape?

Good karma+6 votes