As the company's founder, let me offer my sincerest apologies for the slowness of production leading up to this, and indeed the cancellation itself.
As those of you who have been following us here and elsewhere throughout the development process will know, many of our deadlines have been pushed back, missed, or forgotten, often without any formal explanation.
What you may not know is the length of time the game has been in production: While the complete team has been working on this game for over a year, I started work on it over three years ago.
The game as it currently stands is not even half-finished, and at the current speed of development, completion of the project simply isn't a realistic goal.
It breaks my heart to call it a day, after investing so much in the project, but Incursion has always been ambitious for a debut title, and it has long been my fear that it would prove just too ambitious.
I wish it came as more of a surprise to me than it does, but for Incursion, this is definitely the end of the road.
I would like to thank you all for your support throughout the game's production, both financially and emotionally. We may not have accomplished what we originally set out to, but without all of you, we couldn't even have made it this far.
So from myself, and everyone else here, thank you all for what has undoubtedly been the most educational, eye-opening, and uplifting venture of my entire life.
Peter Moorhead
Founder, Creative Director, Programmer
Cube Noir
We've just added a bunch of extra content to the beta, including a new level, a collectibles screen, and a host of fixes and improvements.
Ever wondered who exactly it is that is responsible for bringing the strange and wonderful world of Incursion to life? You haven't? Oh... well we're going...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
i thought this was good fun and wanted more so not everyone think its boring
Great effort, but gets boring after a few minutes.
Will this be free ???? i hope
Beautiful just... Beautiful
i played the beta and the story was good but too little gameplay for me.
>:O I WANT MORE!
We're working hard on adding a few more levels to the public demo. I can't say when they'll be ready (since we missed our original deadline, and I don't want to do the same again) but hang in there!
Ok sorry for rage. It's just such a good game...
Never apologise for wanting to play our stuff; it's why we make it in the first place. :)
I just played this and am really looking forward to the rest of the game. Please tell me what the rest of the gameplay is like - is it typing in responses or multiple choice? I have a Steam group for fans of text-based games. Feel free to join and promote your game. Steamcommunity.com (Text-Based Games Fan Group)
It's similar to what the demo offers, but across a wider variety of locations, with sub-plots in each of these locations. The gameplay doesn't change much, but your choices will have a more obvious effect of the story.