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Wessam Bahnassi is a software engineer with a background in building architecture. This combination is believed to be the reason behind Wessam’s passion for 3D engine design. He has written and dealt with a variety of engines throughout a decade of game development. He has been continuously programming with DirectX since 1998, and has contributed a number of publishings on the topic. He worked as a lead rendering engineering at Electronic Arts for 7 years. Now he is Lead Programmer at In|Framez Technology Corp., a supervisor of the Arabic Game Developer Network, and a DirectX MVP since 2003.

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Hyper Void

Hyper Void

Arcade

Hyper Void is a single player third-person space-shooter that jumps the player through stellar wormholes packed with high-action experience. The game...

Call of Khafra

Call of Khafra

Platformer

A smart 2D puzzle platformer game inspired from Konami's 1985 King's Valley.