I also would like to add to this discussion, and here's what i think about that: i've already seen it mentioned somewhere around here, but it would be really great if we had an ability to choose what secondary type of magic we'd like to use (for Lichlord, for example - Necromancy would be primary, and choises for secondary would be - poison, contagion, pyro-, cryomancy, rune magic (or geomancy) That would give character build a lot more synergy and variety and would give a new way to balance out things for certain classes.
Another idea i had on "offensive necromancy" could be creating a "boneshaping" magic sphere, with spells like "bone spear", "bone tower", "create bone giant" and so on - it could work similarly to rune magic. Could be a good secondary magic type for a true Necromancer build.
Vismooth
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