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RSS Reviews
8

Space Slice

Game review

Good atmosphere. But I suspect to have seen most of the content after one hour game... We will see how it goes.

7

GAGALAXIES

Game review

I have just fired a few games (public release 1), but haven't had time to finish one yet. So far, I have seen some very interresting concepts :
- every turn, each player has to decide in which order they have to play there are special bonuses related to each position).
- R&D is not a continous process, but is related to that "play order decision". These 2 elements add a very interresting new layer of strategy.

- I like that map system made of large hexagones, where multiple units from different factions can go at the same time (instead of being oblige to kill every ennemies to be allowed to enter an hexagone)

- the author has tried and managed to create very different alien species (and crafts) with basic craft stats ( some will spam the map with fragile but deadly missiles, while some other will build very few but powerfull crafts)

So, that game really fells worth trying.However, I do quickly fill rather confused when playing. There is some room for UI improvement : an undo button would be cool when you missclicked, I'd love to be allowed to browse the map before choosing my strategy, and more feedback on combats would be nice (maybe being proposed to pose before and after every combat resolution). Also, it would be usefull to be able to recall the text that is fadding away a bit to quick for me...

So that game seems to really be worth it, but I am somewhat struggling to fully understand it and experience its full potential.

9

Zafehouse: Diaries

Game review
9

Mayhem Intergalactic

Game review

Very simple rules, yet very effective strategy game.
It suits me much more than most 4X.

However, I would really whish that AI was better : there is at least one behaviour of the computer player that is extremelly easy to use against it.

Indeed, it is close to a turnbased Galcon. And that is cool to have time. Also the slight level of automatisation is really usefull.

8

Terraform

Game review

I have tried the demo, and wish to play more. Now, I also want to programm my own version to implement new interactions. Damned !!

3

Palm Kingdoms 2 Deluxe

Game review

The game is okay. But expectations would be very high for a game apparently so close to Heroes of might and magic.

Some pictures (the towns for example) do look great, but the game would very really benefit from better texts and more humour. The potential for something good seems to be there, but my first felling is that it has not really been achieved

9

UnReal World

Game review

I am following that game since a few years. And to be honest, it evolved a lot lately (in the good direction) and is always a pleasure to discover what new things have been added after a few calm months.

It is one of the most in depth survival games around (not the zombie style, but the one were you are sent into wilderness with nothing but a knife and have to find a way to make your own food, fire, clothes, house...).

I love the fact too that it is based on the real finnish medieval era, with an encyclopedia full of details about traditions and objects : added to the survival fun, it is also a travel back in time to another culture