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Some nice work in progress screenshots from the Lunar Soil intro.
some work in progress screenshots
We want imprint-X to be accessible for everyone. We have therefor created a game without any words in it. But we do have a Store Page with words. Words...
help us translate imprint-x
A causal puzzle game set on a space base. Hack into people's brains and destroy the robotic viruses that enslave their minds!
upcoming game imprint-x
We're currently in closed beta. And the release are getting closer for each day! We need your help now! Do you wanna help out and bug-test RymdResa on...
in need of beta testers
We’ve polished the death screen and added support for score, rank and legacy bonus. The score is calculated based on your actions in space. This score...
death and legacy
We have been working with the zones and balancing. We've, for example, created more contrast between the zones. We scraped the old ones and simply built...
zones and balancing
As we told you the last week, we've the core game-play flow in place, but there's still much to be done. Read about what we'll be doing the coming weeks...
happy holiday from space!
New laser bots, treasure boxes, some new quests, new diary pods, floating poems, a pause button and much more...
space poems
Happy Halloween everyone :) The work with RymdResa continues.
halloween-week
We're getting closer to the release! Right now we're writing diary pods to chapter 2 and 3, painting graphics to chapter and improving the zone-system.
devlog devlog devlog !!
The work with RymdResa has been rather slow the last couple of months. We have done some freelance work and stuff to keep the boat floating. But RymdResa...
hello from space
Working really hard to get RymdResa ready for a release. We now have a alpha build working on steam for windows and mac. Who we are + patreon-thingy!
support rymdresa on patreon!
RymdResa got greenlit this week! We want to thank everyone that have voted for the game. And thanks for the fantastic reviews we've gotten. You helped...
new patch released for ipad beta + greenlit
Chris Person on Kotaku have taken a closer look at RymdResa, and made a really nice presentation.
watch kotaku play the rymdresa ipad beta!
About the mystique in the RymdResa world. Three chapters for you to discover and explore.
the three chapters of rymdresa
When exploring space you will find some true wonders; like planets, asteroids, unknown spacecrafts and much more. You have to explore these objects to...
rymdresa is a text-based game
RymdResa Teaser is out. Watch it, watch it! :-) The release for ipad is planned for october. RymdResa will later be released for WiiU and Pc. We're aswell...
rymdresa teaser + in search of beta-testers
A new element has been added to the gameplay. The possibility to die. The resources isn't longer infinite. They must be charged. As a player you have...
the threat of resource losses
We have centralised our work-environment for Rymdresa to Github, here we more easily can communicate with each other, and make our work more structured...
morgondag likes github.
Morgondag have done some cool changes to the UI-design for RymResa. Take a look at the two pictures and you will see the difference. This change has done...
ui-design; before and after.
All the poetry for the RymdResa Story are now ready printed by us on Morgondag Company, and beautifully recorded by Eric Reed. This is a preview of two...
text sample
Hello! I'm Vendela and Blombarn is my upcoming iPad-Children's book, in this post you can find my very first prototyp for Blombarn and read about my thoughts...
first blombarn prototyp
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