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New gameplay elements and strategies, created during some months, and player faction color customization.
basic gameplay
Showing some new functions done, used to equip your robots, defend your base, and keep it functioning.
robot management
Stealth equipment, anti-tank mutants, exploding rooms, enemies spreading, Mutant cores, Flaming Mutants.
base gameplay
Some strategy elements done, ambient, mutant flora and fauna, 3D HUD, deploying allies, managing bases.
strategy and gameplay
Mutants, robots, terminals, reactors, weapons and gameplay.
gameplay update
Radiation, a new enemy, a hardcore base, strategy, and.... a TV.
overflow update
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