Professional in the games industry. Past open work on games like Ground Control II, indie work on Defcon, mod work on Insurgency, Insects Infestation, Dystopia and others. Professional work for Gears of War by Epic Games in 2006. Former employee of Red Storm Entertainment in Morrisville, NC
We've introduced a new team-based game mode called Control Points, added more character customization and are having a FREE WEEKEND on Steam!
team-based game mode, character attachments and free weekend!
Blade Symphony is 50% off, and we've released a new patch. If you haven’t picked up a copy of Blade Symphony yet, or if you have any friends who are...
tutorial added, 50% off all week!
It took us forever to get back to you but here we are and we now have the Portal 2 engine.
we're legal!
We give a little bit of insight as to the lack of updates (there's a reason for it, and eventually it will lead to good news.)
lack of updates, and ryoku costumes update!
This week's dev journal shows the sword selection and new character selection menu that the player can access. These menus allow the player to choose...
dev journal #5 - sword and character selection
Our third development journal shows off the Parry mechanic, which is a new alternative to blocking, which acts as a deflection of attacks. Parries are...
dev journal #4 - parry mechanic
Check out some recent changes to tracers, a popular Blade Symphony map and the arcade camera for spectators.
evolving blade symphony aesthetics
This is the second development journal using a "micro vlog" style of video, in which we're keeping it short and sweet for 30-60s per video.
judgement costumes
We're starting a small video style of development journal videos. Our first entry focuses on changes to charging effects!
dev journal #1 - charging effects
Puny Human is looking for dedicated help to assist in development of it's upcoming sword fighter, Blade Symphony! We've also got a couple of articles...
help needed! (plus! blade symphony in the press!)
All donations that normally go to help Puny Human create and sustain free games like Blade Symphony and Dystopia, are going to charity until the end of...
we're phans of japan
It's the end of the week and we've released our third major build in two days, things are speeding up for us. If you're interested in playing Blade Symphony...
limited amount of beta keys for blade symphony build 3!
Today we've released an update to our PHAN Club exclusive build of Blade Symphony. This includes a brand new map, duel_winter. To download, just open...
blade symphony build 2 release and changelog!
This coming Friday, February 4th, we will be releasing Blade Symphony to our loyal P.H.A.N. Club, which include future members and past Dystopia Supporters...
blade symphony releases privately on february 4th!
In this newspost, we kick off the first of our development blog features with a look at our project management tool. While touching on open-development...
redmine: some news from the back desk
The 5th Mod of the Year extravaganza news post for Blade Symphony includes information about the depth of the game's blocking and tiered attacks. We go...
moty post #5: a tiered attack? block this!
To wrap up the week of news updates, Puny Human unveils Blade Symphony's latest teaser trailer and promotional website, featuring stunning graphics and...
blade symphony trailer and promotional website reveal!
Project Berimbau has been quiet for the last couple of months, and now it is time to come forward with the project and the team behind the newly named...
puny human's new project is blade symphony!
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