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UrbaNebula

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Scotch and Coffee founder, level designer, texture artist, model editor and voice actor. I'm always up for a voice acting job and will gladly do any lines you want to send to me. Also, I enjoy making video reviews for mods for Half-Life and Half-Life 2, so let me know if you want me to review one and I'll fit it in when I can.

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A single-player mod concept for Half-Life 2

The year is 2044. After decades of mass-production, consumption and armed conflict, the Earth’s ecosystem has been brought to its knees. Entire regions of the Earth have been made uninhabitable, ravaged by chemical storms; swirling discoloured vortexes that tear across the earth’s surface spewing toxins and acid rain.

Two years prior, Quail Tech Pharmaceuticals, a global corporation once dedicated to the production of practically miraculous cures for humanity’s ailments, publicly announced their new mission statement. Restoration of Earth’s natural order, otherwise known as the ENO Project.

Quickly establishing a fully self-reliant base of operations ENO-1, QTP has developed a number of promising solutions. ENO-1 has become a sparkling gem of hope, smack dab in the middle of the decay. A towering pristine metropolis, protected by an enormous glass dome. For months the top scientists have been hinting at something great, just over the horizon.

Then, nothing. Overnight, the city fell silent. Anyone attempting to pass through the outer barrier were greeted by sealed airlocks and unmanned checkpoints.

-----

Botanophobia puts the player in the protective suit of a hazmat combat unit, forcing their way into the ENO-1 complex to find out what has happened to the occupants and their projects.

Before long, the squad finds themselves way out of their depth, in a city overrun by ravenous plant life, unnaturally overdeveloped wildlife and the remnants of former personnel now bent to the will of a vengeful spirit of nature.

-----

If you would like to use any of my plots as a base for your own project, please feel free to contact me. I am happy for you to evolve and develop the concepts yourself without my input, but would appreciate credit for the original concept.

This is my own concept. Any relation to existing games, movies or stories is purely coincidental.

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Comments  (0 - 10 of 99)
CyborgParrot
CyborgParrot

Have you played Half-Life: Echoes yet?

It's such an amazing Mod. :D

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UrbaNebula Creator
UrbaNebula

Yeah, a couple of times actually. I was one of the testers. :D

Reply Good karma+1 vote
Amish_
Amish_

Explains why the first version was ****

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UrbaNebula Creator
UrbaNebula

That was before I was a tester.

Reply Good karma+2 votes
CyborgParrot
CyborgParrot

What do you think of ZikShadow's Remods?

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UrbaNebula Creator
UrbaNebula

I can't say as I've never played one. They seem to just be HD packs for older mods? Not something I really care for to be honest.

Reply Good karma+2 votes
CyborgParrot
CyborgParrot

"They seem to just be HD packs for older mods?"

Sort of, but not really, they do also fix a lot of problems that the original versions of certain Mods suffered from, like gameplay/balance issues, level design problems, ect.

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UrbaNebula Creator
UrbaNebula

I have actually recently downloaded the Remod for Heart of Evil since it uses the Napalm Edition models without the other stupid changes. So I guess I approve of them in that regard. Otherwise, I really prefer the original look for Half-Life mods these days.

Reply Good karma+2 votes
CyborgParrot
CyborgParrot

Hey do you think you'll do a Re-Review of the Cthulhu Mod?

Someone has made a Remastered Version which has alot of Map/Model Fixes and Improved Graphics.

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Ballistic-24
Ballistic-24

Do I smell a Christmas release?

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UrbaNebula Creator
UrbaNebula

Sorry about that... I'll hold it in future

Reply Good karma+2 votes
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