• Register

I am a graduate from The Illinois Institute of Art - Chicago, and excel as an environment and prop artist in the game design industry. I am currently working towards mastering a workflow between Maya, ZBrush, Photoshop. My most used tools are the aforementioned, as well as UDK, Unity, Radiant (Quake Engine) editors, 3D Coat, xNormal, Crazybump, and Marmoset Toolbag. I am also trying to get around to 3ds Max, but Maya sits well with me just fine at the moment ;) My time is spent on one of two things the most: 1) Game Art 2) Studying Japanese I've been studying Japanese for a 1 1/2 years now, very consistantly. If anyone around the Chicago area wants to have some practice, hit me up =)

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.