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I am a graduate from The Illinois Institute of Art - Chicago, and excel as an environment and prop artist in the game design industry. I am currently working towards mastering a workflow between Maya, ZBrush, Photoshop.

My most used tools are the aforementioned, as well as UDK, Unity, Radiant (Quake Engine) editors, 3D Coat, xNormal, Crazybump, and Marmoset Toolbag. I am also trying to get around to 3ds Max, but Maya sits well with me just fine at the moment ;)

My time is spent on one of two things the most:

1) Game Art

2) Studying Japanese

I've been studying Japanese for a 1 1/2 years now, very consistantly. If anyone around the Chicago area wants to have some practice, hit me up =)

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