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Welcome to my profile. My name is Tesher and I am a 3D artist. Currently working on: Guard Duty

Comment History  (0 - 30 of 235)
tesher07
tesher07 @ Crio-Dead:Memory gameplay#1

The mod looks very promising but could do with a lot of mechanic improvements.

Reply Good karma+1 vote
tesher07
tesher07 @ Impact Crater

It's cool, but it just doesn't have the feel of a an impact crater. It doesn't blend in with the ground and the fact that it rises make it more of a destroyed ant hill which was said above. Maybe you should try making it concave and lower the general height of it.

Reply Good karma+1 vote
tesher07
tesher07 @ German Grenade

Could use quiet a bit of work honestly.Proportions are off as said above, would it to light and it looks like theres a seems which makes the texture look odd. The metal needs work, the green should be a tad dark and the screw at the bottom/cover needs to be redone. I'm just being honest, people who don't model will drool over any model without thinking twice. Keep it up though, I'm sure it will look better with some tweaks ^^.

Reply Good karma+1 vote
tesher07
tesher07 @ 2005 Ford Mustang Police Interceptor - White (Old)

Umm, are there really Mustang intereceptors? I thought they only used the Dodge Charger because the Mustang is a 2 door.

Reply Good karma+1 vote
tesher07
tesher07 @ SHIFT

Please if anything include the BMW M3 into the mod.

Reply Good karma-1 votes
tesher07
tesher07 @ Insurgency: Redeployment

So this is created by a different group of developers than those who made the original Insurgency?

Reply Good karma+1 vote
tesher07
tesher07 @ Security camera render

I just noticed that the resolution of the textur is to high, going to go back and lower it to a suitable resolution, and it's a small prop so your not really going to see much of a difference.

Reply Good karma+3 votes
tesher07
tesher07 @ The Revenge 3D Shader

Uhh... looks like you just upped the blur and lighting effects done in Garrys mod lol...

Reply Good karma+2 votes
tesher07
tesher07 @ BLACKSECTOR

Yah, I'm just going to clear things up for those of you who don't know yet. Yes you could say the mod fell through but you could also say it's on hiatus. There was just a huge lack of organization in the mod so it is how it is for the time being. This is no way means that the mod will never be completed, it's just when Unreality gets the time he will hopefuly jump start the mod again. Thanks

Reply Good karma0 votes
tesher07
tesher07 @ New Mario model

Looks perfect ^^.

Reply Good karma+1 vote
tesher07
tesher07 @ Orion: Source

HAHA I knew it you were moving to UDK! YAY I guess my sources were correct.

Reply Good karma+1 vote
tesher07
tesher07 @ Glock 26 Textured Render

Ok Model looks great but the scratches need work. The scratches on the front don't make any sence. I recommend puting them on the top very slighty and a tap on the bottom of the top slide. Also add a better spec map if you don't have one already.

Reply Good karma+1 vote
tesher07
tesher07 @ MI-24 Hind Textured Render

^ It says 2862 tris.. ^^. I think you need to add some insignia's but it looks great otherwise.

Reply Good karma+1 vote
tesher07
tesher07 @ Binoculars Textured Render

Looks a bit to bland. Could use some more detail on the texture.

Reply Good karma+2 votes
tesher07
tesher07 @ Demo

It's 3ds max.

Reply Good karma+2 votes
tesher07
tesher07 @ The Fifties

The models really need work. They really don't look that great aswell as thet textures..I think you can do much better just take more time with the models and get a good texture artist and you would be good. ^^ Good luck.

Reply Good karma+1 vote
tesher07
tesher07 @ Grey

Well I think we got ourselves a good horror mod on our hands. Also the music in the teaser had an Inception vibe slighty. ^^

Reply Good karma+2 votes
tesher07
tesher07 @ Dock, Breakwater, Lighthouse

Looks absolutely amazing, but it would be great if you could change the skybox to make it sunny out.

Reply Good karma+1 vote
tesher07
tesher07 @ Radom: Source - Promo

I actually like this image alot looks very nice ^^.

Reply Good karma+2 votes
tesher07
tesher07 @ Demo

Looking good! UV tools good job :).

Reply Good karma+2 votes
tesher07
tesher07 @ ZW: 24 Hours in 24 Seconds

Kokiri forest does not change night and day in the real game only Hyrule field.

Reply Good karma+1 vote
tesher07
tesher07 @ Glock 26 Render

The grip is way too short, and the trigger guard is too long. Other than that it looks fine.

Reply Good karma-3 votes
tesher07
tesher07 @ Orion: Source

Hmmm maybe my sources are wrong but I still think it's right :).

Reply Good karma+1 vote
tesher07
tesher07 @ Orion: Source

I already know the suprise anouncement from an inside source but I won't say it. People here will love it probably but for me, I am honestly getting tired of mod teams doing it.

Reply Good karma+1 vote
tesher07
tesher07 @ AA-12 Non-textured version

Oooh a good looking mesh for once but I can tell that the poly count is exceedingly high unless those are all just smoothing groups ^^. I would recommend keeping that at a max of 2500-3000 polys. Anyways looks good.

Reply Good karma+3 votes
tesher07
tesher07 @ GG-3883

I would recommend you post important media updates rather than post a retextured model in all your images... Other than that good luck.

Reply Good karma+1 vote
tesher07
tesher07 @ Guard Duty

Tesher here from Guard Duty. We are currently looking for a texture artist if anyway is available. The models that need to be textured are mostly just props of sorts for the time being. This would absolutely speed up the development process. Thank you.

Reply Good karma+2 votes
tesher07
tesher07 @ Officer Pistol Concept

Looks nothing like a luger and makes no sence... There are 2 clips?

Reply Good karma+1 vote
tesher07
tesher07 @ BuckMarkWiP

I say back a high to low poly on this pistol considering how it looks now. I really would like to see a baked one considering none of your other models are and that this looks like it's lacking detail.

Reply Good karma0 votes
tesher07
tesher07 @ Beta 3.0 equipment panel.

Is it possible to change the button icons? It would be nice to stray away from the standard css menu looks. Otherwise, it looks good.

Reply Good karma+4 votes
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