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Hi there super duper awesome profile viewer! My name is Tabitha. I am a 22 year old college graduate with a passion for one thing above all else: story-telling. No matter the media, story-telling is my love, and I think I'm pretty decent at it. Currently I'm working to finish editing my first completed novel, and I'm also the head designer and lead writer over at Machines in Motion, a startup indie game developer! We're currently creating an awesome procedurally generated horror game called "The Kingsport Cases"! It's awesome! Thanks for checking out my mediocre profile. Have a great day!

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The Kingsport Cases Kickstarter is Live!

The Kingsport Cases Kickstarter is Live!

The Kingsport Cases

Find out how you can support this fully procedurally generated survival horror and how soon you can play the alpha!

The Kingsport Cases Weekly Update: Teaser Trailer!

The Kingsport Cases Weekly Update: Teaser Trailer!

The Kingsport Cases 4 comments

Demo teaser trailer, demo release plans, and new concept art.

The Kingsport Cases Weekly Update

The Kingsport Cases Weekly Update

The Kingsport Cases

New concept art, new dev blog and vlog, and a finalized development schedule. 3 Weeks until Kickstarter!

The Kingsport Cases Weekly Update: Procedural Generation and Horror

The Kingsport Cases Weekly Update: Procedural Generation and Horror

The Kingsport Cases 2 comments

Lead Designer and Head Writer behind The Kingsport Cases talks about procedurally generated stories and events in this upcoming survival horror game.

The Kingsport Cases Official Website, New Screenshots, Demo Teaser, and More!

The Kingsport Cases Official Website, New Screenshots, Demo Teaser, and More!

The Kingsport Cases 1 comment

It's the type of fear you can never get used to. Machines in Motion's procedurally generated survival horror prepares to reveal some big news in the month...

The Kingsport Cases Aims for a Procedurally Generated Horror Experience

The Kingsport Cases Aims for a Procedurally Generated Horror Experience

The Kingsport Cases

Check out the idea behind Machines in Motion's current development!