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Comment History
sterben117
sterben117 - - 19 comments @ Mental Omega

good to know it would be sux that way when this mod lore is far better than the vanilla(atleast for me)that yuri is now the king of the world their shield world will run out sooner or later then bow to yuri then happily ever after and allies will be sux since they dont have super unit on skirmish lol

Good karma+3 votes
sterben117
sterben117 - - 19 comments @ Mental Omega

are there still future updates on this game?? or they ended it by the allies and fohen stuck on their shield world??

Good karma+3 votes
sterben117
sterben117 - - 19 comments @ Imperium: Great Battles of Rome

hey guys do the mods have english language ???

Good karma+2 votes
sterben117
sterben117 - - 19 comments @ Freelancer 2.0.1: Crossfire

hey guys i was wondering about this whats the difference of 2.0.1 than 2.0 since i want to redownload the mod again

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ C&C World War II v.0.26

Indiedb.com this is an old english patch most are translated but not all like atomic bomb on allies just extract it in data file in generals world war 2 file that also its has some bugs and why do i get the feeling that the mechanics in 0.25 when tanks are slow and when low/red health its very slow been remove??and some of it that i havent mention

Good karma+2 votes
sterben117
sterben117 - - 19 comments @ Contra 009 FINAL PATCH 3 Hotfix 2

well laser general is 1 of my fav paladins is not that slow and indeed might be slow firing rate its just that it needs some support at libra cannons i do like a blockade line slowly to enemy base on that paladin + libra + avenger just do a group of 3 paladin to tank and libra for extra firepower it can even rivaled the insane ai tank general if manage well as for stealth not my best suited and ofc it will be disadvantage if its tank general cause squishy units unless you can mass produce their super unit that can effectivly killed tank generals super units dunno about this patch since i just discovered it so dunno if would help

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ Galactic Armory 1.9.4 for SR 1212

um hey guys do you experience missing objects in here or icons like the recource tab is missing or the minimap no the top right is black and pink image since at version 1.1.0.0 in galactic armory totally does that in mine so i just want to know if this vesion is fix or not

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ Hyperneon Cluster Mod

The mod is good also the new systems too and new ships that the capital ships are like fighters or gunboat class size and also I can travel freely in the begining cause of the new systems that I earn 25 mil credits and a light destroyer until mission 4 here that the waypoint to the trade lane going through the Badlands at westpoint is completely broken I know this is late but can someone tell me how to fix it pls

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ Calradia 1417 - v2.0 (full version) WSE NEEDED

hey im wondering does this mod have some guns?

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ The American Civil War Mod: Revived! Full Release Version 1.6

ive just played this mod today and its seriously unbalance like the units upgrade
like just suddenly gone melee also you got to rework the castle or fort or just its model is fine since its like the same as the town or city also the trade too kinda bit broke hard time doing trade but the mod is good so im looking forward for the full version of this so good luck

Good karma+2 votes
sterben117
sterben117 - - 19 comments @ Kortlcha's Expansion to Native mod v2

hey i was playing this mod for a while but theres some bugs that really should fix the trading is hilariously bad seriously you can just buy it again like velvet 614 then if you sell it again at the same merchant or city you just buy it the selling price is about 1014-2k+ then if you buy the same velvet the buying price is same 614 also the new or those sub faction is kinda need to work since kinda annoying altho i dont bother it too much and also you should put like advance formation like that split formation thing how is that usefull you should put like advance order like infantry will be using sheild wall from the start since i have to set all up manually by using formations the mod is good but needs work and fix some bugs like text that always appear that somekind of missing script

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ Conquest 2 - Frontier Wars Forever 9.0.0 Full Game

good mod but somehow the ai become unbalance or something like 1 on 1 when i put it on hard mode sometimes the ai like goes pretty fast and then hits or spam really hard whenever it knows my base location also dnnuo about this but if i not gonna upgrade fully fast or i just gonna upgrade tier 1 or 2 upgrades dosent do very much good im still new to the mod so im still making adjustment that also its really frustrating that the ai spams really fast also i set the command points to 300-500 mostly

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ C&C Untitled V3.78 Standalone

hey also got the same problem here says error that its missing something i check the documents from generals zh that there options txt what seems to be missing

ok i didnt update my generals zh to 1.04 s odont mind this comment since i cant delete it lol

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ C&C Untitled V3.78 Standalone

hey guys does anybody know how to extract this thing since mine says error got lots of mod on this game or is it because that have 2 genrals file??

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ 16th Century Mod FAQ

i totally dont know what requirements if this doesnt work what other mods like this like knights and civil guns on single play and also like this kind of system i toally know its really much but i really like those kind of system like this mod that i just search at yt pretty detailed but kinda sad if i dont play it and still viking conquest is still the most detailed mod that ive played (reforged edition)

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ 16th Century Mod FAQ

guys i know you must wait about 5mins but me im waiting for an hour wth is wrong with this moooddddd someone plsssss its stuck on the selecting screen when i select this mod

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ Installation Instructions

you need the mod manager to activate the mod i think

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ Installation Instructions

guys when i activate the mod it stop loading and got not responding do i just gonna ignor it or what stuff should i do plsss help asap

Good karma+1 vote
sterben117
sterben117 - - 19 comments @ Discovery Freelancer 4.89 FINAL (OUTDATED)

ok havent thought this site has freelancer mod

Good karma+1 vote