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Comment History
SmashBalls
SmashBalls - - 3 comments @ Source

It seems you haven't studied it enough to find work-a-rounds on things like you were describing, or you just don't have a lot of patients, I have spent up to 4 hours trying to find a solutions to things sometimes but they always worked even if they had to be strange. I agree with you that Hammer is stuffed with more bugs then every game combined on the face of this planet, sometimes it makes me fear, anger, or puke, but after over 2 years of putting up with it you learn to not get so sick and to avoid these strange problems. Yes its got alot of issues but its an extremely easy program once you get a hang of it and learn from your mistakes (which only happens if you atleast try everything in your power to fix problems your map has such as deleting and redoing somethings).

Good karma+1 vote
SmashBalls
SmashBalls - - 3 comments @ Torque X

This engine is badass, although way too complicated for an amature like me but I have seen its capabilities and its pretty impressive, just check this out! > Beamng.com yes this game is made by this engine (if you have purchased this game then while in the main menu select Team and you will see at the bottom of the sighn the engines name and logo.)

Good karma+2 votes
SmashBalls
SmashBalls - - 3 comments @ Modding Sound Files.

I want to replace the HEV suit sound like ammo_depleted, antidote_shot...ect for HL2 and and they did not work. this is what i did i opened GFCScape and could not find any sounds for HEV suit in HL2 so i checked HL1 and i found fvox witch is the HEV suit sounds so i put them in my HL1 folder and replaced ammo_depleted.wav with my sound and it did not work. next i put the fvox folder in sound folder in HL2 and same result. help would be much appreciated and nice post now i know how to do more with source engine very good

Good karma+1 vote