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3D / 2D artist and animator working the indie scene in Toronto.

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Game Design is Hard

Slipsilk Blog

Gamasutra.com

came across this post and found it very interesting. I have been through many of those stages with failed games in the past...and glad to know that many of those issues we finally got right with Lantern Forge :)

worth the read for everyone in game development...

Cause I had a frowny for having no blog :(

Slipsilk Blog 1 comment

No really...the site was all like "no blog! nothing good to say" and I'm all "but I got words!!! and sometimes they are coherent!"

...sometimes.

So ya, stuff. *cough* well...I'm a 2D / 3D artist animator working in Toronto. I just wrapped up a big project with Horizon which is available on Steam right now. Had to do the art for a huge 4x game solo which was fun. I should have started drinking coffee....

Now I'm working on Lantern Forge with a friend of mine. It's in Greenlight so send us an upvote to prove you are as awsome as awsomeness can be!

Steamcommunity.com

well anyway :) if you are here, check out stuff and chill out. We have Lantern Forge featured here in IndieDB as well so check that out too.

Indiedb.com

*wave*